Equipment shown in the game
The Steam media and attributed launch walkthrough show several equipment families: fishing rods, a knife, pistol, compact automatic weapon, shotgun, sniper rifle, dynamite and weapon attachments. The game also includes boat engine upgrades and multiple lure tiers for larger encounters.
Those items are visible, but the official store page does not publish a stable damage-per-second table. This guide therefore focuses on use cases—range, safe damage windows, crowding and travel—rather than presenting guessed values as facts.

A problem-first buying order
| Current problem | Best kind of purchase | Reasoning |
|---|---|---|
| Creature reaches you before it dies | Reliable ranged damage | Distance creates more safe attempts than a novelty purchase. |
| Reload or handling ruins boss windows | A weapon you can control consistently | Practical uptime matters more than theoretical power. |
| Quest travel is eating the session | Boat engine upgrade | Faster travel benefits every future loop. |
| You already have a main weapon | Attachments on that one weapon | A focused build also advances “Fully equipped.” |
| You are about to summon a boss | Cash reserve, food and ammunition | Do not enter a difficulty spike immediately after emptying your wallet. |
Attachments and “Fully equipped”
The official achievement wording is exact: apply all attachments to a single weapon. That makes scattered purchases inefficient if achievement completion is a goal. Choose one weapon that already fits your boss and normal-catch rhythm, then complete its attachment set before branching into a second build.
Do not assume that attachment icons seen on one weapon transfer to every other weapon. Check the purchase interface and the currently selected weapon before spending. If the achievement does not pop, recheck that every slot belongs to the same weapon rather than counting attachments across your inventory.
Boat engines and “I am speed”
Two official achievements define the engine path: “Getting an upgrade” for upgrading the boat engine, and “I am speed” for buying the best engine. An early engine purchase is sensible when island travel dominates your playtime, but the top engine is a longer savings target. Keep a separate engine fund if you want the achievement instead of treating every new weapon as urgent.
The best engine is not a substitute for preparation. Faster travel helps you reach the arena and return quest items; it does not shorten a boss’s damage phase.
Loadouts for fast bosses
For the pufferfish and later encounters, choose equipment around the safe window you can consistently create. If the boss forces constant movement, a weapon with awkward timing may underperform even if it looks powerful. Use terrain to create a predictable path, fire during the opening and move before the boss re-establishes contact.
In co-op, different roles beat duplicate positioning: one player draws the route while the others maintain angles. Dynamite is tied to the “Everyone’s dream” seagull achievement, but explosives should not be assumed to solve every boss without testing the encounter safely.
Sources used on this page
- How to Fish on Steam Dazed Games / Valve · accessed 2026-08-21 · identity, release, features, platforms, screenshots, gameplay clips
- How to Fish global achievements Steam Community · accessed 2026-08-21 · achievement names, achievement descriptions, achievement icons
- How to Fish community discussions Steam Community · accessed 2026-08-21 · launch-day pain points, quest handoffs, boss tactics, known progression issues
- I'm Playing 100% of How to Fish Skoottie · accessed 2026-08-21 · launch-day walkthrough, quest flow, 360 no scope demonstration