How to Fish game guide

How to Fish Patch 1.0.12 Notes — Steam Cloud & Fixes

Official How to Fish Patch 1.0.12 notes: Steam Cloud migration, Piranha and Tuna balance, item velocity, voice chat, FPS, Radio and final-boss fixes.

Quick answer Patch 1.0.12 is a historical September 4 update, superseded by The Islet Update 1.1.0 on September 28. It adds Steam Cloud, rebalances Piranha, slightly nerfs Tuna, limits item velocity, updates MetaVoice to 4.3 and fixes the multiplayer FPS cap, first-Radio lag spike and final-boss explosive damage on the tail.

Current version: 1.1.0; historical 1.0.12 notes below

The Islet Update released September 28. Its new small islands, euro tasks and achievements are covered separately. The fixes below belong to 1.0.12 and must not be read as confirmation that new Fishipedia or modded-shop reports are solved.

Dazed Games published Patch 1.0.12 on September 4 in the Steam feed, or just after midnight September 5 in Asia/Shanghai. Restart Steam to receive the update.

Have an existing save?Run and exit once on the device that already holds it so Steam Cloud can upload it.

Steam Cloud is synchronization, not a guaranteed undelete tool. Preserve the correct local campaign until it opens on the destination; the announcement does not publish conflict-merging behavior or a cloud rollback browser.

What Patch 1.0.12 changed

AreaOfficial changePractical meaning
Steam CloudSaves are now stored through Steam Cloud; existing saves upload after one launch and exit on their source PCStart on the device with the wanted campaign and wait for synchronization before switching
PiranhaRebalanced PiranhaNo direction, health, damage, spawn or co-op scaling value is published
TunaSlightly nerfed TunaRetest the Island 4 encounter; no numerical change is published
Loose itemsLimited item velocity, hopefully making items harder to loseThis is cautious mitigation wording, not a guarantee that every missing item is fixed
Voice chatUpdated MetaVoice to 4.3, hopefully fixing some voice-chat bugsRetest voice capture separately from inverted or distorted game audio
Multiplayer FPS capFishNet no longer overrides Max FPS when joining a lobbyThe specific join-time cap reset is fixed; no universal GPU or stutter fix is claimed
RadioMusic now preloads to prevent the lag spike when buying the first RadioRetest that first-purchase hitch on 1.0.12
Final bossExplosives should now damage the boss even when landing on its tailThe fix is location-specific and does not publish weapon damage values

Two changes still use cautious official wording

Dazed Games says the item-velocity limit will “hopefully” make items harder to lose and that MetaVoice 4.3 will “hopefully” fix some voice-chat bugs. Treat both as changes to retest, not a promise that every item-loss or audio report is closed.

Official patch timeline

VersionDate in Steam feedChanges most relevant to this wiki
1.1.0September 28First content update: mini islands, weapon, creatures, mini-boss, bait, NPC, outfit and achievements; island-spacing and sound-volume changes
1.0.12September 4Steam Cloud; Piranha and Tuna balance; item velocity; MetaVoice; multiplayer FPS cap, Radio and final-boss fixes
1.0.11September 1Steam Deck Verified; GeForce NOW; save backups; new controls; explosives, attachments, selling and join/cooking fixes
1.0.10August 27Water cleans cooked gear; up to 64 ground items persist; Anglerfish nerf; roulette, connection, Radar and item-loss changes
1.0.9August 24Easy/Normal/Hard difficulty; exact creature health and damage modifiers; Steam Relay debug; attempted save-corruption fix
1.0.8August 24PlayStation controller glyph correction; fire sizzling sound connected to the FX volume control
1.0.6August 23Checks a save before loading; no crash-time save; writes on Save, Main Menu and Quit; autosaves every minute
1.0.5August 22Invite-only lobbies; session-type restart rule; 30 FPS minimum lock option; progression and 4K slot-machine fixes
1.0.4August 21Up to 8-player lobbies; boss nerfs; clearer final-island route; attempted black/gray-screen fixes

Difficulty and Steam Relay still come from 1.0.9

Patch 1.0.12 does not replace the difficulty rules. Easy keeps creatures at 75% of Normal health and 50% damage; Hard keeps both at 125%. The main-menu Steam Relay status also remains the first official signal to check when connection initialization fails.

Save triggers still come from 1.0.6

Use Save after an expensive purchase, boss trophy or island unlock, then leave through Main Menu or Quit when possible. The one-minute autosave remains a fallback. Patch 1.0.10 changes which dropped objects persist; it does not add a public previous-save browser.

Current player-reported issues and questions

The September 5 scan found immediate Cloud-migration questions, several difficult post-patch Piranha reports and a separate inverted-audio report. These community observations show current demand; they do not add unpublished patch values or causes.

TNT kills me with Friendly Fire offLeave your own blast radius; 1.0.11 intentionally keeps self-explosive damage active, and a fresh Bean-route report now uses this exact question.
Disconnected: Version MismatchRestart Steam and update every player; this is a current community recovery path aligned with the official restart-for-update instruction, not a universal network fix.
Spider Crab flies away after the updateRestart Steam and retest the current build; multiple players reported the regression, while later replies say a hotfix arrived.
Pufferfish dies but gives no coordinatesCheck for the distinct trophy before leaving; one author reports meat only and no head, with no confirmed recovery in the thread.
All slots display Game NameBack up LocalLow before isolating one suspect save; the reported recovery is a community case that relays Discord guidance.
Host or lobby freezesSeparate active-session crashes from join-time freezes; 1.0.11 only hopefully fixes a different invisible-player join bug.
Steam Deck invite stays at menuCompare a fresh invite with a session ID; no Deck-specific workaround is confirmed.
Send a world to another PC or friendPreserve both full folders and test a copy; cross-account host-world compatibility remains unconfirmed.
Roulette result or negative moneyMatch the exact casino symptom; a whale the merchant refuses is different from cash missing automatically.
Steam Error 51Run launch-specific checks; 1.0.11 does not list an Error 51 fix.
Accidentally deleted savePreserve remaining files and earlier backups; the reported backup-file attempt did not recover the author's campaign.
Keybinds reset on restartCompare the bindings before and after launch; no persistence fix is listed in the current patch.
Drip Bing BongUse the Island 3 Coconut route; the variant is cross-supported, but no official Drip percentage or pity count is published.
Steam Cloud and Deck save syncUpload from the device with the wanted save first; the official 1.0.12 note now overrides the still-lagging store feature panel.
Giant Piranha after 1.0.12Use the rebalance status before the fight plan; recent difficulty reports do not reveal the new health, damage or spawn values.
Current speedrun recordsUse the September 5 v1.0.11+ snapshot; Crab% is now 1:10.433 while the other listed Solo leaders are unchanged.
Overkill, Longshot and multikill valuesUse the current modifier table as community-reported data; Dazed Games still has not published an official formula.
Console and Mac plansCurrent release remains Windows Steam; the official developer FAQ says ports are planned but provides no date or named consoles.
6000.4.4f1 red-exclamation crashRun safe launch checks first; the D3D12 rename is one reversible player workaround.
Saves or items still missing after 1.0.10Preserve LocalLow and classify the missing state; ground persistence is not universal inventory recovery.
Where should weapons be stored?Prefer supported inventory or equipment slots; the 64-ground-item system is capped, not an unlimited locker.
Was the Sniper Rifle nerfed?Not in the official 1.0.10 notes; the current player question has no published damage value.
How do I uncook a gun or rod?Move the item into water, then inspect it and test the held-item skin controls.
Do items on the ground save?Yes, up to the 64-item limit; priority does not turn every loose object into an inventory slot.
Boat missing after loadingPreserve the LocalLow folder and record the spawn state; 1.0.10 does not publish a boat-respawn control.
Spider Crab Reel repeats poor duplicatesTreat it as a current player report; the patch lists roulette changes, not a Reel odds change.
Items appear far away or fall through the mapRecord whether the item was dropped, equipped or loading; the official note describes these as attempted fixes.
Radar X disappearedThat marker was removed in 1.0.10; it was the last-death position, not the next island.
Roulette keeps ticking or breaks next sessionInstall 1.0.10 and retest once; both failures are listed as fixed in the official note.
Anglerfish takes too longUse the Volcano Scientific Lure route; 1.0.10 reduced its health slightly without publishing a new value.
Duplicated, inverted or robotic audioKeep output, microphone and voice-chat tests separate; MetaVoice 4.3 targets voice chat, not every game-audio path.
Stutter, high GPU or ignored FPS capRetest the lobby join on 1.0.12; FishNet no longer overrides Max FPS, but no universal stutter or GPU fix is claimed.
Fish not biting on Island 2Hold left click while the new rod is in the water, then check lure and session state.
Bean within one hourUse the interactive timer and five-island splits; the full Easy Mode route remains current.

Content update shipped; later plans remain unannounced

The September 4 plan to work on content was followed by 1.1.0 on September 28. The updated roadmap separates that released content from any later schedule. No later content-update date was found in the September 29 official-feed check.

What changed on this wiki for September 16

Save help now separates missing skin unlocks and Fishipedia entries from inventory and campaign loss after a reported laptop session. The skin and Cloud guides explain preserving both devices before recovery, without treating the report as a confirmed Cloud fault.

Reel help now distinguishes an ordinary-fish input, a completed cosmetic reward and a machine that rejects a confirmed Drip. The latest official patch remains 1.0.12.

September 15 update

Drip collection now includes Goby and Goldfish community chance estimates, with bait links from the fish tracker and sprint-fishing guide. Average hooks are not guaranteed catch counts.

Leech help separates hidden pickups from no spawns after a boss death, including mixed results for an older save-reload workaround. Multiplayer help now explains Driftwood’s third-party dedicated-server option. The latest official patch remains 1.0.12.

September 14 update

Boat-loading help explains the older Singleplayer workaround alongside a player who stalls only in that mode. Steam Cloud help covers an upload that never starts before a laptop switch, without assuming save loss.

Rod-input help separates a weak Island 2 cast from a stationary hook, and cooked-weapon help explains the shallow-water action without a death step. These are guide clarifications; the latest official patch remains 1.0.12.

September 13 update

The skin guide now separates wooden appearance resets, missing unlocks and hats changing after restart. Missing-item help covers guns disappearing after a teammate revives the player, while multiplayer help distinguishes a boat-start crash from an active lobby freeze.

The fish database explains its 50 entries and the 49-versus-50 Collector question. These are community-reported issues, not new official fixes; the latest official patch remains 1.0.12.

September 12 update

Joining a friend’s save now distinguishes a community answer about items, cash and skins from unanswered reconnect and quest-progress cases. Save recovery and Steam Cloud help separate an entirely empty inventory from loose-item loss and cross-device synchronization.

The controls troubleshooting and 360 No Scope guide now cover a community report of shots drifting after turns. No official hip-fire fix or universal inventory recovery is announced; the latest official patch remains 1.0.12.

September 11 update

The platform guide now answers Android, iPhone and APK questions and distinguishes the separate Roblox experience from Dazed Games’ Steam release. No native mobile release has been announced.

The Albatross guide and multiplayer help distinguish a bird that is invisible to some players during battle from a failed spawn trigger. Island progression separates locked coordinates from a destination that remains absent on arrival. These community reports do not establish a cause or working fix. The latest official patch remains 1.0.12.

September 10 update

The new sensitivity converter matches hip-fire mouse travel, handles different DPI values and converts vertical or horizontal FOV. Controls help now separates ADS feel and reported FOV resets from stuttering.

The September 10 v1.0.11+ Solo snapshot lists 100% at 1:25:49.667 by Klob and No Gambling at 15:59.933 by balllight. The player-count answer clarifies official eight-player support, and mod-manager help explains current Steam Workshop availability.

September 9 update

The new HowToFishXR guide covers Windows PCVR setup, Quest connections, casting, reeling, multiplayer and returning to flat-screen play. The skin guide now explains shared local unlocks and their separate cross-device sync question.

Multiplayer help now separates Connection Failed at startup from lobby joins and version mismatches. Audio help adds a wired-USB comparison for stacking sound on wireless headsets, keeping the reported result specific to one player. Those reports were documented before the September 28 Islet Update; its notes do not confirm their resolution.

September 8 update

The v1.0.11+ Solo speedrun snapshot now lists Any% at 12:30.067 by spenceuh and No Dynamite at 16:16.167 by Habbie. The other three category leaders are unchanged. Boss health guidance now covers the community player-count example alongside the official difficulty modifiers.

Missing-item help now separates a Drip Seahorse lost after a screenshot from weapons lost after death. The Radar guide adds the Piranha-island shop-post check, and the weapons guide covers accidental sales and the limits of the reported buy-back tip.

September 7 update

The new skin checklist lets you filter equipment, rarity and island, compare community normal-spin chances, and save checkmarks in your browser. It distinguishes 114 normal rewards, nine defaults and four entries outside normal drops. The Reel guide now covers SMG Rainbow islands and Knife Rainbow’s Rare classification.

The existing controls help now separates text-chat rebinding, Reload stuck on R and bindings that reset after restart. Those controls reports predate 1.1.0; the September 28 Islet Update does not name a fix for them.

September 6 update

  • Added sprint-fishing and reel-release controls for Drip and Fishipedia collection, including the Professional Lure route for Drip Dripper.
  • Updated v1.0.11+ Solo No Dynamite to 17:29.717 by Twicemas and No Gambling to 53:29.033 by Goldenpuppy192.
  • Expanded the tracker from 44 to 50 entries with Brown Crab, Goby, Bowlfish, Dripper, Sunfish and Bing Bong; existing checkmarks are preserved.
  • Added the exact Thunderstore missing-game-folder recovery sequence and expanded the existing solo-play advice.
  • 1.1.0 released September 28; no later content-update date was found in the September 29 check.

September 5 update

  • Previously updated the 1.0.12 answers across the site; the September 29 revision adds the 1.1.0 release link while preserving those historical fix details.
  • Added a complete Steam Cloud migration guide for uploading an existing save and protecting divergent Deck and PC progress.
  • Published only the official Piranha rebalance and current difficulty reports; no health, damage, spawn or co-op scaling value was invented.
  • Marked the multiplayer FPS-cap, first-Radio lag spike and final-boss tail explosive issues with their exact shipped fixes.
  • Refreshed Crab% to 1:10.433 while keeping the leaderboard community-owned and date-stamped.

September 4 update

  • Rebuilt the speedrun snapshot around the current v1.0.11+ board, added No Gambling and replaced the obsolete v1.0.5+ grouping.
  • Expanded the existing killscore guide with current community-reported modifier values while keeping the official 5x achievement and unpublished formula boundary clear.
  • Updated the platforms guide with the official Dazed Games statement that console and Mac ports are planned, without inventing a date or specific console list.
  • Held Sprint Fishing as a single-guide technique because it was not independently reproduced during this run; no thin standalone page was created.

September 3 update

  • Added the exact Friendly Fire off and TNT answer to weapons, Bean and speedrun guidance, backed by the official 1.0.11 rule and the fresh player question.
  • Added a Version Mismatch recovery sequence to multiplayer help: restart Steam and install the pending update on every PC before rebuilding the lobby.
  • Rejected a full Steam reinstall as the first response because the reporting player said it removed the installed game library.
  • Kept boss regressions, version-error recovery and player search language community-labeled while preserving official patch facts separately.

September 2 update

  • Published every official Patch 1.0.11 platform, save, control, explosive, attachment and fix entry without inventing backup filenames or restore behavior.
  • Updated Steam Deck status from Playable to Verified and added GeForce NOW while keeping Steam Cloud as a separate, unadvertised feature.
  • Updated save, controls, multiplayer, weapons, boss and collection guidance on existing pages instead of creating thin patch-fragment URLs.
  • Added the Spider Crab and Pufferfish reports with community labels; the first has a reported hotfix and the second has no confirmed recovery.

September 1 update

  • Added a backup-first Game Name slot recovery route to the existing save guide, with the public 1.0.6 validation rule kept separate from one player’s Discord-assisted recovery.
  • Added host-crash, join-freeze and Steam Deck invite branches to the existing multiplayer guide without creating duplicate thin pages.
  • Added a reversible another-PC or friend save-transfer test while leaving Steam-account and host-world compatibility unconfirmed.
  • Recorded the Drippy Seahorse demand but did not publish a special bait, odds or guaranteed catch route because the checked thread supplies none.

August 31 update

  • Added roulette help for green whale rewards that cannot be sold and x35 negative-wallet reports, alongside the narrower official fixes.
  • Added a Steam Error 51 guide with separate routes for Unity and Windows policy failures.
  • Expanded the save guide with accidental-deletion precautions and the reported limits of a backup-file attempt.
  • Added sprint and crouch keybind-reset reporting to the existing performance and settings guide.

Earlier August updates

  • Updated the existing Bing Bong guide for the cross-supported Drip variant without inventing an odds percentage or pity system.
  • Added current Steam Cloud and Steam Deck-to-PC save-sync status to the platforms and save guides; no duplicate thin guide was created.
  • Refreshed Speedrun.com snapshots to Any% 15:03.867 and No Dynamite 20:29.850, and added the new Crab% 1:17.800 reference.
  • Added a dedicated speedrun hub with dated v1.0.5+ Solo Any%, No Dynamite and 100% verified references.
  • Added a dedicated Unity 6000.4.4f1 red-exclamation startup-crash guide from two independent reports.
  • Expanded save help for fresh post-1.0.10 loss reports and clarified that weapon priority is not unlimited storage.
  • Added weapon-storage guidance and an unconfirmed Sniper-nerf status answer without inventing damage numbers.
  • Replaced the obsolete “weapons cannot be uncooked” answer with the official water-cleaning route.
  • Rebuilt save guidance around the 64-ground-item rule while keeping inventory loss, map fall-through and missing boats separate.
  • Added the two current missing-boat cases to both save troubleshooting and island progression.
  • Added the Spider Crab duplicate-result report to the Reel page without inventing changed odds.
  • Added the Radar X removal and Anglerfish health change to their existing pages instead of creating thin new URLs.
  • Updated current-version references across performance, audio, multiplayer, Windows launch help, navigation, search and site summaries.

Sources used on this page

  • Cannot retain save files: all slots display Game Name r/HowToFish · accessed 2026-09-05 · PC crash followed by six Game Name slots, slots could not be loaded or deleted in game, author-reported Dazed Games Discord guidance, removing one corrupt save restored the author's other saves
  • Random crashes and freezes while hosting a co-op game Steam Community · accessed 2026-09-01 · host freezes or crashes during play, joined friends disconnect, no confirmed workaround
  • Game freezes when joining or hosting a lobby Steam Community · accessed 2026-09-01 · ROG Ally X, freeze after a few lobby frames, file check and restart did not help author
  • Problems connecting to multiplayer from Steam Deck Steam Community · accessed 2026-09-01 · Steam Deck invite opens the game but remains at menu, intermittent successful join, no confirmed workaround
  • Can I send my How to Fish save file to a friend? Steam Community · accessed 2026-09-01 · host wants friends to continue without host, save transfer request, no confirmed cross-account result
  • Worlds do not appear after signing in on a friend's PC Steam Community · accessed 2026-09-01 · friend's local worlds remain visible, signed-in player's worlds absent, machine-local save behavior report
  • Cannot catch Drippy Seahorse Steam Community · accessed 2026-09-01 · long dry-streak report, Standard Lure attempts, no confirmed special requirement or odds
  • PATCH 1.0.6 — official save validation changes Dazed Games / Steam Community · accessed 2026-09-01 · save validation before load, Game Name fake server prevention, save triggers, one-minute autosave
  • Negative money after an x35 roulette result Steam Community · accessed 2026-08-31 · 77 million x35 incident, negative balance, purchases blocked, no confirmed cause or recovery
  • Green roulette whale reward cannot be sold Steam Community · accessed 2026-08-31 · 432k title, author clarification: regular fish produced whale, merchant refused reward, not proof of missing automatic cash
  • Error 51 — August 30 How to Fish reports Steam Community · accessed 2026-08-31 · independent launch failure, additional player confirmation
  • Accidentally deleted How to Fish save: recovery request Steam Community · accessed 2026-08-31 · August 29 accidental deletion, Island 4 progress, suggested backup-file change failed for author
  • Keybinds do not save between launches Steam Community · accessed 2026-08-31 · sprint Right Shift, crouch Right Arrow, restart persistence report
  • How to Fish on Steam Dazed Games / Valve · accessed 2026-09-01 · identity, release, features, platforms, system requirements, store feature list, screenshots, gameplay clips
  • How to Fish community discussions Steam Community · accessed 2026-09-05 · current player questions, Patch 1.0.12 Steam Cloud status questions, post-1.0.12 Piranha difficulty reports, inverted-audio report, Patch 1.0.11 Spider Crab flying reports and hotfix claim, Pufferfish kill without head or coordinates, Patch 1.0.10 uncook demand, boat missing after loading, Spider Crab Reel duplicates, Drip Voxelfish completion blockers, Bing Bong and Coconut, shared multiplayer money, boss escape questions, Bean speedrun demand, competitive speedrun demand, save loading failures, post-1.0.10 missing-item reports, weapon storage questions, unconfirmed Sniper Rifle nerf question, invite failures, high GPU and FPS-cap reports, mouse-movement stutter, fish not biting, audio duplication and distortion, Unity 6000.4.4f1 launch crashes, 0x11C7 launch-block reports, boat items after reload, missing equipment reports, weapon skin questions, second-island questions, lost Radar reports, drip creature questions, cooked fishing rod reports, boss difficulty, multiplayer issues
  • How to Fish official announcements Dazed Games / Steam Community · accessed 2026-09-08 · current official feed through Patch 1.0.12, Patch 1.0.12 Steam Cloud, Patch 1.0.12 Piranha and Tuna balance, Patch 1.0.12 item velocity, MetaVoice, lobby FPS cap, Radio and final-boss fixes, Patch 1.0.11 Steam Deck Verified and GeForce NOW, Patch 1.0.11 save corruption checks and backups, Patch 1.0.11 controls, explosives, attachments and fixes, Patch 1.0.10 cooked gear cleaning, Patch 1.0.10 ground-item persistence, Patch 1.0.10 Anglerfish, roulette, connection, Radar and item-position changes, Patch 1.0.9 difficulty settings, Patch 1.0.9 Steam relay debug, Patch 1.0.9 attempted save fix, Patch 1.0.8, Patch 1.0.6 save behavior, Patch 1.0.5 lobby options, Patch 1.0.5 4K slot-machine skin fix, Patch 1.0.4 multiplayer fixes
  • STEAM CLOUD SUPPORT & PATCH 1.0.12 — official How to Fish announcement Dazed Games / Steam Community · accessed 2026-09-08 · Patch 1.0.12, Steam Cloud support, existing-save upload instruction, Piranha rebalance, Tuna nerf, item velocity limit, MetaVoice 4.3, FishNet max-FPS fix, Radio music preload, final-boss explosive tail hit fix, content-update work starting next week
  • FANART & PATCH 1.0.10 — official How to Fish announcement Dazed Games / Steam Community · accessed 2026-09-01 · Patch 1.0.10, water cleans cooked weapons and tools, 64 saved ground items and priority order, Anglerfish nerf, roulette fixes, connection timeout increase, Radar X removal, attempted item-position fixes
  • GPU cooker? — How to Fish discussion Steam Community · accessed 2026-08-26 · high GPU usage reports, FPS cap not applying, external frame-limit workaround, resolution test
  • Sound duplication in game — How to Fish discussion Steam Community · accessed 2026-08-26 · duplicated sound, slow-motion audio, input and output device workaround
  • How to Get the Bing Bong Easter Egg in How to Fish TheGamesWatch · accessed 2026-08-30 · Island 3 route, Coconut lure, central coconut trees, combat preparation, Drip Bing Bong variant
  • Bing Bong value, weight, lures and appearances How to Fish Database Wiki · accessed 2026-08-30 · Bing Bong Normal and Drip appearances, Coconut catch pool, Island 3 route
  • How to uncook weapons — How to Fish discussions Steam Community · accessed 2026-08-28 · uncook weapon demand, cooked gun hides skins, pre-Patch 1.0.10 player question
  • Boat missing after the update — How to Fish discussion Steam Community · accessed 2026-08-28 · boat missing after loading Patch 1.0.10, world-state report
  • Reel of Fortune Spider Crab no longer spinning properly Steam Community · accessed 2026-08-28 · Spider Crab shell input, repeated duplicate skins, low-rarity result report, no official odds conclusion
  • How to Fish leaderboards Speedrun.com community · accessed 2026-09-08 · Any%, No Dynamite, Crab%, 100%, No Gambling, v1.0.4, v1.0.5-v1.0.10 and v1.0.11+ version splits, solo and multiplayer filters, verified run times, category rules, v1.0.11+ Solo Any% 13:38.200, v1.0.11+ Solo No Dynamite 18:10.167, v1.0.11+ Solo Crab% 1:10.433, v1.0.11+ Solo 100% 1:29:45.354
  • How to Fish Speedrun.com API leaderboard data Speedrun.com · accessed 2026-09-08 · game ID pdvgj4vd, category IDs, version and player-count variables, v1.0.11+ Solo leaderboard snapshots, No Gambling current-board empty state
  • Unity Error Code Stops Me From Launching Game — How to Fish discussion Steam Community · accessed 2026-08-29 · 6000.4.4f1_360f97ecca93 string, red exclamation at launch, multiple-player confirmation, single-player D3D12-folder rename workaround
  • Unity Crash — How to Fish discussion Steam Community · accessed 2026-08-29 · independent 6000.4.4f1_360f97ecca93 report, game logo, red exclamation, startup close
  • cloud saves? — How to Fish discussion Steam Community · accessed 2026-08-30 · current Steam Cloud demand, cross-device save question
  • No Steam Deck Save Sync? — How to Fish discussion Steam Community · accessed 2026-08-30 · Steam Deck to PC save missing, cross-device save-sync report
  • Killing Puffer Fish but no new coordinates — How to Fish discussion Steam Community · accessed 2026-09-02 · Pufferfish kill without coordinates, missing Pufferfish head report, meat-only drop report, unconfirmed recovery
  • Last update broke first boss fight pls fix — How to Fish discussion Steam Community · accessed 2026-09-02 · Spider Crab flying after update, multiple player confirmations, community-reported hotfix availability, no formal hotfix note
  • Dying to TNT with friendly fire turned off — How to Fish discussion Steam Community · accessed 2026-09-03 · own TNT death with Friendly Fire disabled, Bean under-one-hour route context, player confusion after Patch 1.0.11, no blast radius or damage value
  • Version Mismatch — How to Fish discussion Steam Community · accessed 2026-09-03 · Disconnected: version mismatch, restart Steam on host and guests, install pending How to Fish update, full Steam reinstall high-cost report
  • The Islet Update 1.1.0 Dazed Games / Steam · accessed 2026-09-29 · First content update published September 28, 2026, New mini islands, weapon, creatures, mini-boss, bait, NPC, outfit and achievements, Island spacing and sound-effect volume adjustments; no numerical drop rates or named bug fixes
Keep moving

Reel of Fortune

Handle a duplicate Spider Crab result without assuming changed odds.

Difficulty settings

Compare the exact 1.0.9 health and damage modifiers still active in 1.0.12.